Exiled Kingdoms is a single-player Action-RPG that lets you roam freely through a unique world. It is an isometric game inspired by some of the best RPGs from the past decades; it brings back the old spirit of the classics in many ways: challenging conditions, choices with consequences, and a solid game system with different paths to develop your character.
There are now four available classes in the Exiled Kingdoms game.
Warrior
Armor: Light Armor, Chainmail, Platemail, Shield
Weapons: Axe, Bow, Dagger, Greataxe, Greatsword, Hammer, Longsword, Mace, Maul, Off Hand, Shortsword
Special: 1 bonus to melee damage every five levels (5, 10, 15, 20, etc.)
Rogue
Armor: Light Armor, Some Chainmail, Some Shields
Weapons: Axe, Bow, Dagger, Longsword, Off Hand, Shortsword, some rare Hammers*.
* There are only four known Hammers in the game that may be wielded by Rogues. They are Despair, Flaming Warhammer, Spirit Breaker, and Hammer of the White Priest.
Special: Rogues have a 20% chance to Perception, 20% to Disarm Devices, 10% to Gossip, and 1 bonus to melee damage at Level 1 and every four levels (1, 4, 8, 12, 16, 20, etc.)
Cleric
Armor: Light Armor, Chainmail, Some Platemail, Shield
Weapons: Dagger, Hammer, Mace, Maul, some rare Longswords*.
* There are only four known Longswords in the game that may be wielded by Clerics. They are Justice, Righteousness, Paladin’s Longsword, and Nanocarbon Sword.
Special: 1 bonus to melee damage every seven levels (7, 14, 21, etc.) Note, there is no in-game class-specific penalty for Clerics who make their path or choose quest options that anger The Three. Clerics are the only class that gets a healing skill (all classes can still use the Recovery Skill, potions, or scrolls).
Mage
Armor: Light Armor, Robes, Orbs
Weapons: Staff, Wand, some Daggers
Special: Mages are the only class that joins the Wizard’s Guild. Mages start the game weak and vulnerable but can grow into powerful characters will devastating spells, abilities, and summons.
What is the Best Class in Exiled Kingdoms?
In my opinion, The Rogue, by far, is the most acceptable class for me. I am not sure what a mage can do as far as damage output. I had a thread going a while back about the biggest hits dealt, but no one posted any screenshots that I saw. As a level 25 Rogue on hard, I average Assassinate Stabbed in the mid to high 400s and topped out at the low 500s. I have also killed a Red Dragon in Icemist Under levels with a flurry of seconds, culminating in hits of 398, 402, and 48. Yes, a double Assassinate Stab crit. And I have nearly the AC of HP of a Warrior with any resists I might need. So, I challenge the thought that a mage is generally the best class.